This project explored how altering specific variables in a swarm behavior algorithm could produce different patterns that could be later translated to a CNC machine.
The project goal was to translate the simulation into a relief of hard-density foam. Multiple simulations were run with the purpose of exploring the translation to the material. The translation between the simulation, the machine, and the material played an essential role in achieving different aesthetic qualities.
A series of small models were produced to mirror the depth of the piece. Different iterations were made by changing the parameter of height and width. These pieces were later added to the final relief.
Collaboration: Maria Paula Velazques, Jani Nikka, Daniel Siman Franca